beholderkin 5e stats

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Even a slight variation in the shape of an eyestalk or the texture of its skin is enough for one beholder to consider another a flawed abomination, which should be destroyed. [19] Its two lobes (known as "dweomerlobes") descended downwards to the left and right from the center like horns and had a complicated central nervous system surrounding it. The difference is one of degree. Each of these effects is designed to be of the same power level as the one it replaces, enabling you to create a custom beholder without altering the monsters challenge rating. A prisoner is stripped of weapons and magic items, thrown into one of the holes, and guarded by minions at all times. Monstrous Compendium Vol 3: Minecraft Creatures. Unintelligent foes are regarded as food or pets. [15], Further inside the eye was a mass of nearly invisible strands called evocularies. WebThe spirit manifests physically in an unoccupied space that you can see within range. A beholder who wished to learn the Art of arcane spellcasting beyond the simple use of its innate powers faced a number of limitations, the greatest of which being its own antimagic eyesight. Eye raysCharm MonsterFlight (Lawful), Intolerance. A beholders natural ability to fly is essential to many of its defenses and habits. Door Trap. The beholder and its minions can bypass the area by means of secret doors at either end. Several depictions of beholders. These underlings dont have as much clout as the lieutenants do, but they do hold key roles in its guild and have some degree of influence in the organization. [29], Beholders were not particularly strong but were inherently magical creatures, with each of their eyes possessing an innately magical nature. I will be secure when I rule over all. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. A beholder might consider a group of skilled adventurers to be a valuable prize and use its abilities to capture them all for this purpose, giving them the opportunity to serve as guards, spies, or assassins against a rival. A death kiss is usually the result of a nightmare about blood, such as what a beholder might experience after an encounter with a vampire or after being severely wounded in battle. For example, to guard against magical spying, a beholder might use either ray to eliminate all common vermin (bats, rats, spiders, and so on) from its lair. Frequently, these lairs were carved out by the beholders themselves, using their eye rays to mold the environment for their purposes. [50], A few sages from the Realms maintained that the different subspecies of beholders had originally been created in the image of the gods from an unknown crystal sphere with the goal of traveling to different spheres and gathering as much information as possible. [7], Beholders were immediately identifiable, being essentially a floating head with one single, cyclops-like eye surrounded by ten smaller eye stalks. I miss the kinship of my identical twin, who disappeared years ago. Even intruders who dont need light to see have to contend with the beholders superior sensesthe monster can see its opponents before 60-foot darkvision sees it. Doing this not only granted it access to more powerful spells but also negated the need for material components. I enjoy lording my superiority over others. Often, it plunders its neighbors homes for knowledge and treasure. If its lair includes a long, narrow chamber with an uneven floor and multiple terraces, a beholder might turn this area into a killing ground. Beholders can produce others of their own kind, but the process has nothing to do with biology and everything to do with psychology. Hit: 4 (1d6 + 1) piercing damage. Although it isnt inclined to brag of its superiority, especially in combat, it is dismissive of its opponents efforts and insulting of their abilities and failures. Thats where the similarity ends. The beholder shoots three of the following magical eye rays at random (reroll WebSource: 5th Edition SRD Ability Scores Six abilities provide a quick description of every creatures physical and mental characteristics: Strength, measuring physical power Dexterity, measuring agility Constitution, measuring endurance Intelligence, measuring reasoning and memory Wisdom, measuring perception and insight The floor is uneven and difficult for intruders to navigate. The cone is wide enough that the beholder can usually redirect it toward any particular creature trying to escape the area, keeping that target locked down until the monster has killed all the enemies outside the cone. Aberration They were still two entities within the beholder, but neither hid anything from the other, making a less paranoid beholder. Unintelligent foes are regarded as food or pets. Language(s) As with the tunnels between chambers, escape tunnels are usually a steep climb or nearly vertical to make it difficult for non-flying creatures to follow. Most of the beholders in the world live apart from others of their kind, and they like it that way. It considers itself the center of the world, in a narcissistic way; of course the clan of duergar moving into its territory is because a rival is trying to oust it, of course the gang of adventurers in its lair were sent to kill it by a cowardly rival, and so on, because it is the perfect example of beholderness and all other creatures are jealous. Change the name (also URL address, possibly the category) of the page. Because there were two entities within a single beholder, that beholder should always be addressed by its full name when in conversation with them, or they would perceive it as speaking to only one of the entities. A beholder cant attune to items that require attunement by a spellcaster or a member of a certain class. In spite of their hatred of diversity (or perhaps because of it), beholders came in a variety of forms, some of which are listed below: Left to right: a hive mother (top), an examiner (bottom), a director mounting a crawler, a watcher, a lensman, and an overseer. To those who would seek to conquer beholders or merely understand them, nearly everything about their quarry is unfathomable. The beholders would traverse the Prime Material plane and learn about the secrets and current status of various worlds and then report back to their hive mothers, who would then gather and share what they had learned. WebThe Witness - A Beholderkin Character Race. Large It knows everything the creature knew, including spells and languages. Each of these entities thought and acted on its own accord even though it was bound to the same body as the other half of its mind. [25], Beholders were considered adults at the age of two years old and retained their vitality until their ninetieth year. When a solitary beholder dreams another beholder into existence, the creatures basic nature often means that the first thing they do is try to destroy one another. Greed. In this way, even monsters that cant be bribed or coerced can be useful to a beholder, making its lair a confusing zoo of hostile beasts. When such a group is led by a beholder rather than a human, the tyrant has incredible staying power against challengers. The beholder can also manipulate the ray with pinpoint control, enabling it to cut and shape objects as though it were wielding a fine chisel, drill holes too small for an arrow to pass through, carve masonry blocks out of raw stone, amputate limbs, or brand creatures with burn-like scars. [21] A beholder could store at least 600pounds (270kilograms) of food in its stomachs at any time. WebSpeed 30 ft.; fly 30 ft. (hover) (Beholderkin only) STR 16 (+3) DEX 10 (+0) CON 15 (+2) INT 16 (+3) WIS 10 (+0) CHA 6 (-2) Damage Immunities psychic Senses darkvision 60 ft., Not all Playable creatures are created equal, especially in 3rd Edition, in which Monster Adventurers can have significant Level Adjustments for the sake of If you dont issue any, it take the Dodge action and uses its move to avoid danger. The creature resembles an aberration of that kind, which determines certain traits in its stat block. [21] Most beholders died of natural causes between the ages of one hundred and twenty and one hundred and fifty. Beholders change, refine, discard, and spin anew scores of such plans all the time. The Xanathar is ambitious and wants to expand its power by making alliances, but it is constantly wary of betrayal. I often take out my frustrations on my minions. My trophies are proof of my success. On extremely rare occasions when a beholder dreams of another beholder, the act creates a warp in realityfrom which a new, fully formed beholder springs forth unbidden, seemingly having appeared out of thin air in a nearby space. Covered Pit. Powerful and intelligent, beholders were among the greatest threats to the world. Please enable JavaScript to get the best experience from this site. Casting Time: 1 action (These features arent shown on the accompanying map, but can be located anywhere you see fit.) Alignment As described in the Monster Manual, a beholders use of its eye rays in combat is random, governed by die rolls instead of by choice. [24], A lighter-than-air gas was produced inside the bodies of beholders. Most of the guilds low-ranking members have an idea that the boss isnt human, especially given how long the Xanathar has been in power (they arent aware that several beholders have held the job). Prior to this, the beholder would consume up to four times the amount of food it normally would to create a great enough reserve, as eventually, after around four months of pregnancy, the womb swelled to a size too large to fit any food in its mouth. It otherwise adopts the targets statistics. Alignment Forgotten Realms Wiki is a FANDOM Games Community. 1d2 fire giants, 1d3 frost giants, 2d4 hill giants, or 1d6 stone giants (as appropriate to the terrain). View wiki source for this page without editing. Portions of its lairespecially the remote part where it sleepsusually arent reachable on foot, which makes it harder for its minions to take over the lair, and forces intruders to find ways to overcome steep vertical climbs. Among the most basic of these attacks was their deadly ability to project magical power from their eyes, in varying forms such as instilling fear within, charming, knocking out, petrifying, disintegrating, slowing, or killing their enemies. It obeys your verbal commands (no action required by you). Source. Append content without editing the whole page source. * For death tyrant lairs, use this table, but replace approximately half of its humanoid minions with zombies. However, the persona of a "sane" beholder was just as likely to be considered insane by any non-beholder. The retinas then transmitted the sensory signals and magical energy to the brain. A beholder often has one or more pets in its lair, mainly because (for whatever reason) it enjoys the company of such creatures.

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beholderkin 5e stats